PRACTICAL KNOWLEDGE APPLICATION
A testing committee of three honorable full card members will be assembled by the Local to score the practical knowledge portion of the exam. Please read carefully the judging criteria for each section. An applicant will fail immediately if he/she exhibits unsafe work habits or damages any equipment. The testing committee will confer and subjectively decide if the applicant has satisfactorily completed the objectives and passed a particular section. Individual sections may be retaken once at the discretion of the testing committee; a second failure, however, requires the applicant to retake the entire exam no sooner than three months after the original testing date.
ELECTRICS
--Applicant must hang and circuit a light plot (a sample is shown below).
--Applicant should:
KNOTS
--Applicant must be able to tie:
--Applicant should be able to name an application for each of the above knots.
--Applicant must be able to tie a snub knot.
--Applicant should be able to tie a prussic knot.
--Applicant should be able to show the proper method of attaching a crosby to wire rope to make a loop.
SOUND
Given appropriate adaptors and a pre-patched interface with a house sound system:
--Applicant must show sufficient understanding of sound to connect:
--Applicant should power up the system correctly and must obtain sound at the house cluster when an input is applied to any of the three sources above.
--Applicant should show the location of the house equalizer and describe its function.
RIGGING
--During the hanging of the light plot in the electrics portion of this practical exam, applicant must operate the counterweight system safely and make proper calls when moving line sets.
--Applicant should:
--Applicant must:
Given appropriate selection of hardware:
RUNNING A FLAT
FOLLOW SPOT OPERATION
Given a disassembled Supertrouper carbon arc follow spot, five minutes, and one assistant:
--Applicant must be able to point to and operate iris, dowser, shutter, and trombone.
--Applicant must be able to correctly identify color frames 1 and 6.
Spotlight test
Will consist ofsetting up a spotlight and taking called cues over headset, as in a show environment.
Testing committee shall set up three adjecent person-sized "targets" on stage (e.g. three mic stands with milk jugs or hats for heads), and supply candidate with 4 colors in frames.
Candidate shall be given time to install color, adjust the followspot, align a sight (if available), set reference points, try out a few practice pickups, etc. When ready, examiner will call a series of cues (preferably on headset) in the manner of a stagemanager, with "Warnings", "Standbys", and "Goes". The cues will include such basics as pickups; douser, iris, chopper, trombone, and color changes (bumps and rolls); fades, bumps, blackouts, and ballyhoos.
Candidate must successfully perform the cue sequence to the minimum satisfaction of the testing committee.
WARDROBE
Applicant should arrive for the exam as you would for a work call.
Applicant must sew on three styles of buttons.
Applicant must demonstrate the ability to make emergency seam repair.
Applicant must assist an 'actor' in making a quick costume change.
Applicant must give a brief discussion on deciding to use a preset instead of underdressing a costume change.
Applicant must give a brief discussion on the advantages and proper uses of a steamer.
Applicant must be able to take six unidentifed fabrics and iron them in proper order.
Applicant must explain the order used (and any other precautions used) when ironing the six fabrics.